(November 2001) [CONCEPTUAL OBJECTS]

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This project aims is to create a series of conceptual objects that only exist in the computer and do not imitate real physical objects. 3-D modelling is often aimed towards craftsmanship and realistic depiction of forms. On the other hand, there is a great potential to create forms that are beyond physical reality. In this project, I created 3-D objects that only exist within the laws of computer graphics. These objects express conceptual principles rather than describe realistic forms. I hope they will be an example of a kind of 3-D modelling that is oriented towards the conceptual and not the imitation of reality. Through this way of thinking about 3-D modelling, I wish to introduce a new set of geometry that is unique to the virtual computer environment.

This project is also available in Rhizome.org's Artbase archive (http://rhizome.org/object.rhiz?3339)

Dylan Tinlun Chan (dylan@chantinlun.com)